The project team consists of 12 partners from 7 European countries (Germany, Netherlands, Austria, Italy, Ireland, Slovenia and Spain)
  • §{item.title}

    IN2 Digital Innovations GmbH (IN2)

    IN2 designs, builds and operates AI-powered web-based and scalable solutions that simplify how businesses and people collect, organise, discover and present digital content. The company covers the whole spectrum of application development and provisioning from human-centred-design, user interaction, software development and deployment from its own private cloud. The core technology consists of an in-house AI-based content indexing, analysis, automatic annotation, management and publishing platform for all types of media (photos, videos, documents, audio files), on top of which we build customised solutions for vertical markets e.g. broadcasting, tourism, events, cultural heritage and education.

    IN2 has a strong experience in R&D activities and the transfer of that knowledge to the market. IN2 works closely with top universities, actively shaping European funded research in the fields of digital content and digital transformation, AI and Big Data. IN2 is a Steering Board member of the New European Media (NEM) initiative, a member of the European Creative Business Network (ECBN) and an associated member of the AI4Media Centre of Excellence which aims to deliver next generation AI research and training at the service of media, society and democracy. IN2 currently coordinates the WEAVE Generic Services project (CEF-Telecom) which aims to develop a framework to link the tangible and intangible heritage of cultural communities, safeguarding the rich and invaluable cultural heritage which they represent. IN2 also coordinates the Edu4AI Erasmus+ project that focuses on new interactive methods and skills to bring artificial intelligence and machine learning into secondary education. Recognised as one of the top BigData innovators in Europe, IN2 participated and was a finalist in the European Data Incubator (EDI) and has recently joined the REACH incubator which focuses on secure and trusted data value chains. Previously IN2 coordinated the EMMA project (H2020) which created new opportunities for touristic destinations and event organisers to redefine interactive storytelling and content marketing to better connect and engage with audiences through more compelling content and experiences. IN2 was a partner of the MAXICULTURE project which aimed at maximising the impact of FP7 ICT research projects working in areas related to the access of digital cultural heritage content, implementing the technical infrastructure for a community of practice. 

    Based on this previous experience IN2 will coordinate the project and have a significant role in the technical work of the project, leading the implementation of the 5Dculture CoP and deploying the storytelling tool.
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    Stichting Europeana (EF)

    Stichting Europeana is a foundation under Dutch law with a business office in the National Library of the Netherlands in The Hague, the Netherlands and has about 60 employees from all over Europe.  Europeana Foundation (EF) is the operator of Europe's digital platform for cultural heritage, funded under a service contract with the European Commission. Launched in 2008, Europeana currently provides access to over 58 million items (including image, text, sound, video and 3D material) from over 3,500 libraries, archives, museums, galleries and audio-visual collections across Europe. 

    Europeana brings together the organisations that have great content with the people and sectors that want to research, share and create new things. Creative collaboration and teamwork matter to us, because that’s where the best ideas come from. Europeana Foundation encourages standardisation and best practice on the digitization of cultural heritage and is always pushing forward, innovating with technology to make culture part of everyone's lives. Europeana Foundation has got three goals. To make it easy and rewarding for cultural heritage institutions to share high-quality collections with a global audience, to scale with partners to reach the markets and audiences (end-users, education, research and creative industries) who can most benefit from cultural heritage content, and to get people excited about cultural heritage whether it's on Europeana's websites or elsewhere. Europeana Foundation is joined in these objectives by the Europeana Network Association which gathers over 3,000 cultural heritage, creative and technology professionals who support the day-to-day activities of Europeana and advise on its strategy.
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    European Fashion Heritage Association (EFHA)

    EFHA is a non-profit organisation bringing together and engaging fashion institutions in the valorisation and exploitation of fashion heritage online since 2014. The digital archive of the association gathers the largest and richest fashion heritage repository available online, counting more than one million high-quality digital objects, ranging from historical dresses to accessories, catwalk photographs, drawings, sketches, videos, and catalogues that can be freely accessed, shared and reused. The Association is composed of more than 45 member institutions from 14 European countries and it has become an international hub, in which fashion GLAMs (Galleries, Libraries, Archives and Museums), brands, researchers and creatives can share experiences and best practices in the field of digitisation, online access and valorisation of fashion heritage resources, fostering the Digital Transformation in the sector. 

    The Association operates also in the broader landscape of the European digital cultural heritage, contributing as the accredited fashion thematic aggregator for Europeana. EFHA also contributes to the capacity building activities within the Europeana initiative, organising events and webinars related to digital cultural heritage attracting a wide audience of CH professionals, researchers and creatives. EFHA is also a member of the Culture Action Europe network, the European Heritage Alliance and an official partner of the New European Bauhaus
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    Time Machine Organisation (TMO)

    The Time Machine Organisation is an internationally oriented non-profit association under Austrian law, headquartered in Vienna. It is the leading international organisation for cooperation in technology, science and cultural heritage and was originally set up to be the institutional governing framework to ensure the sustainability and economic independence of the Time Machine project. TMO was founded in 2019. Its funding is ensured by its members through membership fees, income from provision of services and infrastructure and public subsidies. Currently more than 600 institutions and networks (public authorities, academic, education, GLAM, industry, civil society etc.) making up of a community of 6.000 experts and supporters from all over Europe are formally members of TMO and contributing to its sustainability. TMO creates an institutional network running large-scale distributed digitisation and computing infrastructures that will connect history and culture across the world, opening the way for scientific and technological progress to become a powerful ally to safeguarding the diversity of each local identity. Over the centuries, national, regional and local identities have evolved in relation to one another, through large swathes of transnational mobility and through dense commercial and cultural exchanges that have shaped languages, traditions, arts and many other aspects of human activity. TMO responds to the vital need to restore and intensify our engagement with our past as a means of building a common path for existing and future generations, as well as facilitating a dialogue between diverse historical memories, their values and mutual interdependencies. The demo cases will be carried out in cooperation with the TMO members:
    • The U. of Amsterdam (NL) is one of two research universities in Amsterdam and maintains a large tradition and competency in dealing with 3D content in the humanities. In various projects together with the municipality of Amsterdam, companies like Brill publishers the historical city of Amsterdam has been recreated as virtual 3D models and enriched with information about its involvement. In 5Dculture this rich content will be brought into an educational application.
    • The City of Sion is the capital of the canton of Vallis (CH) and has a rich heritage since the Bronze age which has been researched and turned into 3D city models in cooperation with the EPFL Lausanne. Those models will be made accessible as Virtual Research environments.
    • The University of Technology Dresden (DE), the U. of Jena and the U. of Wuerzburg, infrastructure providers like the Thuringian state library  and SMEs like the dma SC work together in various projects worth ~4 Mio EUR yet to develop automated workflows for automatically creating 4D city models from imagery and making those available as browser-based applications currently at TRL6 for mobile city viewing and desktop-based information search. In 5Dculture those workflows and applications will be improved and used for the cities of Amsterdam, Dresden and Trento.
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    Connecting Archaeology and Architecture in Europe (CARARE)

    CARARE is a non-profit membership association registered in the Republic of Ireland that brings together agencies and organisations, research institutions, specialist digital archives and others with an interest in the archaeological and architectural heritage. Its main objective is to advance professional practice and foster appreciation of the digital archaeological and architectural heritage in Europe and internationally.  CARARE supports the creation, connection, enhancement and use of digital archaeological and architectural heritage resources, for work, research, learning and for enjoyment. It does this by:

    • Providing advice, guidance and training on good practices in the creation, publication and re-use of digital data.
    • Providing technical services to support metadata mapping, transformation, enrichment and aggregation.
    • Promoting standards, systems, services and tools for recording, aggregating, access and enjoyment of the digital archaeological and architectural heritage.
    • Working to foster appreciation of the digital cultural heritage and its potential for economic, cultural and social engagement and sustainable uses
    CARARE has participated in the Europeana Digital Services Infrastructure from 2015 to the present and is accredited as Europeana’s domain aggregator for archaeology and architectural heritage.  CARARE also participates in the 4CH project, which is establishing a Competence Centre for preservation and conservation of historical sites and monuments, and the ARIADNEplus research data infrastructure for archaeology. 
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    INCEPTION S.r.l. is an innovative startup (established in 2020) aimed at developing and commercialising the results of the homonymous project funded by the European Commission in the Horizon 2020 Framework Programme. The strategic objective of INCEPTION S.r.l. is to offer support to the process of digitization, dissemination and enhancement of cultural heritage and built heritage in general through products and services using BIM-based technologies and semantic web platforms. The company provides software solutions for the management, visualisation and archiving of 3D BIM models, along with all related digital documents, enabling the adoption of new technologies by a wide audience. It addresses public and private entities that, in various forms, manage these processes, as well as all other types of users such as researchers, students, tourists, technicians, etc. 

    Since January 1, 2020 INCEPTION S.r.l. is also a partner in the "4CH Project", funded by the European Commission (Horizon2020 - g.a. 101004468), for the creation of a European Competence Centre for the Conservation of Cultural Heritage. INCEPTION s.r.l. developed proprietary technologies (more properly named ICE - INCEPTION Core Engine) for managing, visualising and archiving 3D Building Information Models (BIM), together with all the related digital documents based on semantic technologies.
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    Fondazione Bruno Kessler (FBK)

    Fondazione Bruno Kessler (FBK), formerly called Istituto Trentino di Cultura, was created in 1962 as a public research centre of the Autonomous Province of Trento (Italy). FBK strives for scientific excellence, innovation and technology transfer to companies and public services. FBK has now more than 400 researchers and developers working in the areas of Information Technology, Digital Industry, Materials and Microsystems and Social Sciences. During the H2020 framework, FBK won more than 30 projects, receiving funds for more than 7 million €. 

    FBK has launched more than 20 spin-offs in the last ten years, and it is part of the European Institute of Innovation and Technology (EIT ICT Labs), being one of the seven co-location centres. FBK will join the project’s consortium with its 3D Optical Metrology (3DOM – research unit. FBK-3DOM has expertise in geospatial data and methodologies, heritage 3D documentation and valorisation, data and sensor integration, UAV 3D mapping, development of VR/AR solutions and algorithms for 3D data semantic segmentation.
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    Central Museum (CM)

    The Centraal Museum has built up a comprehensive costume collection. Started actively in 1917 and now containing over 10,000 items, it is one of the oldest and largest public costume collections in the Netherlands. The extensive national and international collection encompasses historical costumes and contemporary fashion. The collection is consistently added to and exhibited and includes pieces by important designers as Virgil Abloh, Maison Martin Margiela, Vivienne Westwood, Hussein Chalayan, Viktor & Rolf, Iris van Herpen, Craig Green and Junya Watanabe. The contemporary collection focuses on the design process and the interdisciplinary relationship with other art forms.

    A selection of our recent fashion exhibitions are From Pattern to Polygon (2022); Voices of Fashion: Black Couture, Beauty & Styles (2021); Duran Lantink: Old Stock (2019); ARRRGH! Monsters in Fashion (2013); Blue Jeans (2012); The New Craftsmanship: Iris van Herpen (2011);; and The House of Viktor & Rolf (2008-09). These exhibitions reflect both the diversity of the museum’s costume collection and current social developments mirrored in the world of fashion. They aim to stimulate and inspire and to encourage visitor participation. The Centraal Museum is a pioneer in collecting and exhibiting the most important works by crossover (international) fashion designers.

    The Centraal Museum is situated in the heart of Utrecht in the Netherlands. It is an eclectic museum that offers a home to old masters, fine arts, design, fashion and modern art on a national and international level. The museum is housed in a former medieval convent. Other parts of the building once served as an orphanage, military stables and a psychiatric hospital. The stables provide ‘white cube’ temporary exhibition galleries measuring over 1,000 sqm.
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    University of Jaen (IUIAI-UJA)

    The University Research Institute for Iberian Archaeology of the University of Jaén was founded in 2012 for the Regional Government of Andalusia and the University of Jaén (Spain) (IUIAI-UJA). The Institute was the consequence of the reconversion of the former Andalusian Centre for Iberian Archaeology.The Institute integrates researchers specialised in Prehistory, Protohistory, Roman, Islamic and Christian culture, Museology, Chemistry, Computational Sciences and Information and Communication Technologies. Its specific aims are:

    • Iberian Archaeology. The culture of the Iberians represents one of the most important archaeological heritage of the European Mediterranean area. 
    • Historiography: For further development of the Andalusian identity. 
    • Landscape Archaeology: Emphasis is to be placed on the development of strategies for reconstruction of palaeolandscape and its anthropic transformation based on environmental remains, physico-chemical research and new technologies for archaeological surveys.
    • Srchaeometry. This area of research is focused on the analysis of chemical markers in archaeological materials.
    • Management and Dissemination of Archaeological Heritage: For protection, research, preservation and dissemination strategies at national and european wide.Within the scope of this objective, since 2004 the Institute has developed different actions aimed at digitising (2D and 3D) the archaeological heritage (from archives to archaeological sites). Its dissemination has been carried out at different educational levels (primary, secondary, University) and on platforms (websites, Sketchfab, Europeana).
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    Discovery Programme (DISC)

    Founded in 1991, the core aims and objectives of the Discovery Programme: Centre for Archaeology and Innovation Ireland are set out in our Memorandum of Association – our Constitution. Today we work to the charitable purpose of benefiting the community by the advancement of culture, heritage and sciences and in particular by:

    • Enhancing the understanding of Ireland’s past through archaeological and related research in the humanities and sciences
    • Establishing and directing research programmes
    • Promoting such research
    • Promoting the appreciation of Ireland’s archaeological heritage through education and outreach programmes

    To achieve these aims the Discovery Programme carries out applied research in the use of technology and science within archaeology and cultural heritage with particular focus on the use of digital documentation technologies in the recording, analysis and visualisation of monuments, historic structures and artefacts.

    The Discovery Programme has participated in several European Projects in the past decade including 3D-ICONS, E-RIHS, ARIADNEPlus and is currently utilising 3D survey methodology to monitor the effects of climate change on heritage sites in the CHERISH Project.
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    Netherlands Institute for Sound & Vision (NISV)

    NISV is the production archive for Dutch broadcasters, a media culture museum, and a knowledge institution providing tailored services and public programming for journalists, social sciences and humanities scholars, creative industries, and citizens. The institute has extensive expertise in research & innovation activities that aim to enhance cultural heritage and public media services with AI technologies. This includes projects such as ReTV, Polifonia and most recently, AI4Media. Through AI4Media, NISV is closely familiar with the AI on demand platform which is complementary to the solutions proposed by the 5Dculture  project. NISV is one of the core partners of the Cultural AI Lab, a cross-disciplinary team who design socio-technological AI systems that are aware of the subtle and subjective complexity of human culture. Additionally, the institute is leading the Culture and Media working group in the Dutch AI Coalition to develop a common strategy for exploring the opportunities and overcoming negative consequences associated with the use of AI in culture and media. NISV is also the manager of the EuropeanaTech community facilitating knowledge exchange on topics including AI within the Europeana Network Association.
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    Arctur computer engineering d.o.o. (ARCTUR)

    Arctur, established in 1992, is a Hi-Tech SME and the main private-owned supplier of HPC (High Performance Computing) services and solutions in CEE. Arctur has its own HPC and Cloud Computing infrastructure in a distributed, high-redundancy environment. The company has extensive experience in development and deployment of complex IT solutions (e.g. AI, Blockchain, HPC…) in various sectors: from manufacturing to tourism and cultural heritage. Employing 50 experts, Arctur has 15+ years of experience in collaboration, coordination, quality assurance and internal evaluation of transversal activities within EU projects (H2020, HEU, CEF, Interreg, Erasmus+, EMFF, national projects). These collaborations lead to many affiliations, among them also HEIs.

    Arctur`s Tourism 4.0 paradigm unlocks the innovation potential in the whole tourism sector. It takes key enabling technologies from Industry 4.0 (Internet of Things, Big Data, Blockchain, Artificial Intelligence, Virtual/Augmented Reality) and makes them accessible to local inhabitants, local authority, tourists, service providers and government to enable a co-creation approach to enriched tourism experience in both the physical and the digital worlds. Some of Tourism 4.0 Innovations - e.g. Tourism Impact Model, were internationally awarded (Best AI and Big Data Analytics, Tourism Summit, Spain 2020). 

    In 2021 Arctur became the Ambassadors of the Slovenian economy within the communication campaign I FEEL SLOVENIA. GREEN. CREATIVE. SMART because of its Tourism 4.0 achievements.

    One of the main pillars of Tourism 4.0 is Digital Innovation of Cultural Heritage, where our experts are collaborating with leading research and academia, public institutions (DMOs, municipalities, ministries, etc.), SMEs. We provide services of data acquisition, from 3D scanning and photogrammetry of both movable and immovable items to aerial photogrammetry and multispectral sensing. Arctur has been instrumental in helping Slovenia to achieve its ambitious vision and become the leading European country in the digitally rich experience of immovable cultural heritage. In the last two years, over 100 units of CH were digitised, Slovenia received the Destination of Sustainable Cultural Tourism award 2021. Arctur was also the main smart technology provider in EXPO2020, the Slovenian Pavilion.

    Arctur owns a Huture centre - the new European competence centre, a space for all key stakeholders to meet and re-invent European heritage for the future in which we, human beings, smartly walk the change using technology to happily live with and in nature.

From the blog

Interesting articles and news about the project

Press Release, Social VR, Fashion Heritage, Exhibition, Event

"Fashion Beneath the Skin" - Experience Fashion in a new Dimension

From 26-28 June 2024 you will have the unique opportunity to explore 5Dculture's collaborative social Virtual Reality (VR) installation “Fashion Beneath the Skin”, showcasing the potential of reusing digitized material and 3D garments in combination with new technologies. It is a...

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